Inverse Kinematics – Control Points
Posted in Broadcast Engineering on October 30th, 2010 6:52 am by admin
Inverse Kinematics – Control Points
Fine-tune your Inverse Kinematics animations in Flash CS5 by working with control points. In this Adobe Flash video tutorial, Creative COW leader Michael Hurwicz shows you how to associate bones with control points, how to move, add and delete control points, and how to adjust control point handles.