All Posts for the ‘Broadcast Engineering’ Category

High Street Gets Low Marks for Smart TV Sales

Sunday, January 8th, 2012

High Street Gets Low Marks for Smart TV Sales
Informa estimates 35% of TV’s sold in U.K. are “smart,” due to it becoming a default technology,…

Raising The Bar On Non-Broadcast Output: Mastering and Encoding with Video Purifier and x264
Consider this: you’re taking your pristine, carefully crafted video file–the product of countless hours of work–and running it through a process that will literally throw away up to 90% of the information! In this tutorial, David shares a simple workflow he uses to prepare finished video files f

“Extremely Loud and Incredibly Close” Employs Codex/ARRIRAW Workflow

Sunday, January 8th, 2012

“Extremely Loud and Incredibly Close” Employs Codex/ARRIRAW Workflow
(Los Angeles, California–December 14, 2011) “Extremely Loud and Incredibly Close”, director Stephen Daldry’s film slated for a Christmas day limited release from Warner Bros. Pictures, expanding to wide release January 20th, was the first major studio production to shoot with the ARRI ALEXA camera in a Codex/ARRIRAW workflow. It was also the first digitally captured film for veteran cinematographer Chris Menges, ASC, BSC. This new workflow provided the production with a number of distinct benefits. The uncompressed ARRIRAW data output resulted in unsurpassed image quality and maximum flexibility for post production processing. The solid state Codex data packs used to capture the raw camera data provided rock-solid reliability and a way to jump-start the process of preparing dailies, back-up media and post production deliverables. Codex technology also provided the means for collecting complex metadata, including camera settings, notes from the director and DP, and other vital production information, making it instantly accessible to downstream members of the production and post production team.

Lectrosonics wireless mics come through in sports field production

Sunday, January 8th, 2012

Lectrosonics wireless mics come through in sports field production
Lectronsonics audio gear provided good sound quality in a challenging field production environment.

Gibson expands from guitars into pro audio
Recent acquisitions by guitar manufacturer signal strong commitment to its new pro- audio division.

Particular Basic Training Session THREE: The 3D Starfield

Saturday, January 7th, 2012

Particular Basic Training Session THREE: The 3D Starfield
In this third installment of the Particular Basic Training series, Michael Park will show how to use Particular to create a realistic 3d star field for all of your animation needs. Along the way, he will use and explore some features of Particular including motion blue, high dynamic range, and the p

DaVinci Resolve 8.2 for Microsoft Windows Enters Public Beta

Saturday, January 7th, 2012

DaVinci Resolve 8.2 for Microsoft Windows Enters Public Beta
Microsoft Windows-based creative shops can now take advantage of DaVinci Resolve 8.2, via a public beta now available for download from Blackmagic Design, and is available both in the full-featured DaVinci Resolve 8.2 and free DaVinci Resolve Lite versions.

Smoothing Path to Automation
Vendors develop systems that will further streamlinethe integration process for broadcasters…

TEC Awards to honor Steve Vai, top audio products

Saturday, January 7th, 2012

TEC Awards to honor Steve Vai, top audio products
TEC Foundation announces presenters, major sponsors for 27th annual pro audio awards show.

Lectrosonics wireless mics come through in sports field production
Lectronsonics audio gear provided good sound quality in a challenging field production environment.

On the Fast Track with Apple’s Motion 5 Chapter 2 Lesson 1: The Replicator – Part 1

Friday, January 6th, 2012

On the Fast Track with Apple’s Motion 5 Chapter 2 Lesson 1: The Replicator – Part 1
In the next Chapter of our ongoing "On the Fast Track with Apple’s Motion 5" tutorial series, we are going to look at what goes into creating a 3D extruded animation in Motion 5 using only built in tools to create it. Kevin P McAuliffe will look at using the Replicator for creating the ext